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Treasure Planet: Jim's crew

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More art based from my continuation of Treasure Planet, Jim has been branded traitor until he can prove his innocence and must sail to get to the bottom of this conspiracy that's implicated him, along with the misfit crew he's put together along the way:

Left to right: Morph (Obviously)

FRAN-C (which stands for Fortress Reflects Anamitroic Nanobot-Confidential) designed as a prototype for a new defense line of robots, but had a malefaction in her circuits and developed a bipolar personality. The agency wanted her put down, but her Creator [Dad] wanted to keep her since he saw her "special." She constantly switches from being odd, quirky, girl-next-doorish to desensitized killing machine-mode. So don't push her buttons too much.

Caspher, a Sibrian (four armed half Badger/half Tiger in appearance) always big for his size and challenged to fights on his home world because of the need to assert dominance.  In truth, Caspher is very literate, knowing 4 languages, likes to read, and has surprisingly steady hands...all four of them, which has lead him to be a very good medic though you wouldn't think it.   Caspher has very little taste for actually hurting people, however he discovered that if he keeps up the persona of a brute who'll kill you to look at you, the more that people leave him alone.  He'd choke the life out of an enemy, but lay down his own for a friend. 

Jim Hawkins (agian, obviously) the Captain of their ship christened the Ebon Dusk(which I'll be drawing later). Jim has served with the Academy for some time now, but has now been implicated as an international space way spy, selling secrets that can lead to war.   He was commissioned to sail covertly with a crew put together of convicts who've been offered pardon's for helping stop a war, and for his trouble, is now the "fall guy."

The corruption goes right to the top as far as Jim knows, and there's little chance to prove his innocence on his own marker, so rather than face the music, he's racing it, by sailing across the stars to where he's sure he can find the missing key to unlock why his own Navy is trying to set a cataclysm in motion, with his new friends at his back.


Shardis O'Mheara, an orphan Mer-shark, Smuggler of fortune and Jim's child hood friend. 

it was her who convinced Jim not to run away from home to find his father when they were small.

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When she met Jim next, she was the infamous smuggler who had a knack for slipping through the fingers of Federation blockades, and customs, the Federation Jim now served under as a cadet.   After he capture at Jim's hands, she was chosen as a member of Jim's crack crew to go covertly and find an item to stall a war between two systems, a plan who's purpose was to frame Jim by someone in command.     Shardis does genuinely care for Jim and the last thing she wants is for the brand of traitor to bar him from seeing the one parent he still has who loves him, knowing she can never see hers.  She has the ability to change from a "two-legged" into a tail finned wonder who can propel herself through the weightlessness of space, like the Mermaids from the tail of Hans Christian Anderson's Little mermaid who could grow legs when they chose.


Long John Silver, (again, duh). Silver, as notorious and treacherous a pirate as you could hope to meet...and also one of the most chivalrous and honorable men Jim knows who he trusts his life with.  Finally caught and imprisoned by the Federation where he serves his "retirement" by having very nice living conditions in the jail by making amazing dishes for the guards and warden, Silver leaped at the opportunity to get a chance at a pardon for helping ol' Jimbo in a secret voyage...and if anything was one of the one's who suspected that there was a rat in high places from the start.   


Next is Omek, short for a much longer name that he's never told anyone. Omek is a Yoo'eh Foen, a race known for ability to elongate their limbs to a degree which helps them get along their very rocky jungle terrain.  Omek however never saw the jungle's of his home world as a baby, he was born in prison.   He grew up in that environment, believed to be mute by many, and surviving on his wits and ability to predict a situation through causality, which is why he's so unbeaten in poker.  In addition he is a prodigy as a tech, and finds a kindred friend in Jim as a fellow engineer.


Finally at the end we have MAX, short for Maxine (do not ever call her that), she is an Archaeopteryx, a species of Dinosaur/Bird's, of which she is a runt.  What she lacks in size she more than makes up for in unmatched in marksmanship, even with her one defective eye.  She has been considered a throw away, an outcast, deformed, both titles which she's laughed in the face of with vigor by being an impeccable bounty-woman and munitions expert.

Together they are the crew of the Ebon Dusk under Captain Hawkins, may the tides of space be ready for them.
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CalatiaIX's avatar
I'm loving these new species! Mind if I give the Sibrians and Yoo'eh Foen mention in my own lore group? :? Credit given where it's due.